This is the complete list of members for RenderThread, including all inherited members.
callback_ | ThreadLoop | protected |
cameraList_ | RenderThread | protected |
cancel() | ThreadLoop | |
condition_ | ThreadLoop | protected |
conditionCaller_ | ThreadLoop | protected |
create() | ThreadLoop | |
editor_ | RenderThread | protected |
finished_ | ThreadLoop | protected |
initialized_ | RenderThread | protected |
mutex_ | ThreadLoop | protected |
mutexCaller_ | ThreadLoop | protected |
next() | RenderThread | virtual |
received_ | ThreadLoop | protected |
render(const std::vector< Camera > &cameraList) | RenderThread | |
RenderThread(Editor *editor) | RenderThread | |
runLoop() | ThreadLoop | protected |
running() | ThreadLoop | |
setCallback(ThreadCallbackInterface *callback) | ThreadLoop | |
setState(State state) | ThreadLoop | protected |
start() | ThreadLoop | |
State enum name | ThreadLoop | protected |
state_ | ThreadLoop | protected |
STATE_CANCEL enum value | ThreadLoop | protected |
STATE_EXIT enum value | ThreadLoop | protected |
STATE_RUN enum value | ThreadLoop | protected |
stop() | ThreadLoop | |
thread_ | ThreadLoop | protected |
ThreadLoop() | ThreadLoop | |
wait() | ThreadLoop | |
waiting_ | ThreadLoop | protected |
~ThreadLoop() | ThreadLoop | virtual |