#include <Cylinder.hpp>
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| Cylinder () |
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| ~Cylinder () |
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template<class B > |
| Cylinder (B x, B y, B z, B nx, B ny, B nz, B radius, B length) |
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void | set (T ax, T ay, T az, T bx, T by, T bz, T radius) |
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void | set (T x, T y, T z, T nx, T ny, T nz, T radius, T length) |
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const Vector3< T > & | a () const |
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const Vector3< T > & | b () const |
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const Vector3< T > & | n () const |
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T | radius () const |
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T | length () const |
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const Box< T > & | box () const |
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void | clear () |
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bool | empty () const |
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bool | isInside (T x, T y, T z) const |
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◆ Cylinder() [1/2]
◆ ~Cylinder()
◆ Cylinder() [2/2]
template<class T >
template<class B >
◆ a()
◆ b()
◆ box()
◆ clear()
◆ empty()
◆ isInside()
template<class T >
bool Cylinder< T >::isInside |
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T |
x, |
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T |
y, |
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T |
z |
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inline |
◆ length()
◆ n()
◆ radius()
◆ set() [1/2]
template<class T >
void Cylinder< T >::set |
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T |
ax, |
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T |
ay, |
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T |
az, |
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T |
bx, |
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T |
by, |
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T |
bz, |
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T |
radius |
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) |
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inline |
◆ set() [2/2]
template<class T >
void Cylinder< T >::set |
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T |
x, |
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T |
y, |
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T |
z, |
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T |
nx, |
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T |
ny, |
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T |
nz, |
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T |
radius, |
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T |
length |
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) |
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inline |
◆ validate()
◆ a_
◆ b_
◆ box_
◆ length_
◆ n_
◆ radius_
The documentation for this class was generated from the following file: