#include <ComputeElevationAction.hpp>
Inherits ProgressActionInterface.
◆ ComputeElevationAction()
ComputeElevationAction::ComputeElevationAction |
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Editor * | editor | ) |
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◆ ~ComputeElevationAction()
ComputeElevationAction::~ComputeElevationAction |
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virtual |
◆ clear()
void ComputeElevationAction::clear |
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◆ createGroundPoint()
void ComputeElevationAction::createGroundPoint |
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◆ maximum()
double ComputeElevationAction::maximum |
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const |
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◆ minimum()
double ComputeElevationAction::minimum |
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const |
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◆ next()
void ComputeElevationAction::next |
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◆ start()
void ComputeElevationAction::start |
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double | voxelRadius | ) |
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◆ stepComputeElevation()
void ComputeElevationAction::stepComputeElevation |
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◆ stepCountPoints()
void ComputeElevationAction::stepCountPoints |
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◆ stepCreateGround()
void ComputeElevationAction::stepCreateGround |
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◆ stepCreateIndex()
void ComputeElevationAction::stepCreateIndex |
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◆ stepResetPoints()
void ComputeElevationAction::stepResetPoints |
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◆ editor_
Editor* ComputeElevationAction::editor_ |
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◆ elevationMaximum_
double ComputeElevationAction::elevationMaximum_ |
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◆ elevationMinimum_
double ComputeElevationAction::elevationMinimum_ |
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◆ numberOfGroundPoints_
uint64_t ComputeElevationAction::numberOfGroundPoints_ |
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◆ numberOfNonGroundPoints_
uint64_t ComputeElevationAction::numberOfNonGroundPoints_ |
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◆ numberOfPoints_
uint64_t ComputeElevationAction::numberOfPoints_ |
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◆ pointIndex_
size_t ComputeElevationAction::pointIndex_ |
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◆ points_
Points ComputeElevationAction::points_ |
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◆ query_
Query ComputeElevationAction::query_ |
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◆ queryPoint_
Query ComputeElevationAction::queryPoint_ |
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◆ voxelRadius_
double ComputeElevationAction::voxelRadius_ |
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◆ zMinimum_
double ComputeElevationAction::zMinimum_ |
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The documentation for this class was generated from the following files:
- ComputeElevationAction.hpp
- ComputeElevationAction.cpp