#include <ComputeDescriptorAction.hpp>
Inherits ProgressActionInterface.
◆ ComputeDescriptorAction()
ComputeDescriptorAction::ComputeDescriptorAction |
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Editor * | editor | ) |
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◆ ~ComputeDescriptorAction()
ComputeDescriptorAction::~ComputeDescriptorAction |
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virtual |
◆ clear()
void ComputeDescriptorAction::clear |
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◆ computePoint()
void ComputeDescriptorAction::computePoint |
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protected |
◆ maximum()
double ComputeDescriptorAction::maximum |
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const |
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inline |
◆ minimum()
double ComputeDescriptorAction::minimum |
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const |
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inline |
◆ next()
void ComputeDescriptorAction::next |
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virtual |
◆ start()
◆ stepCompute()
void ComputeDescriptorAction::stepCompute |
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protected |
◆ stepCountPoints()
void ComputeDescriptorAction::stepCountPoints |
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◆ stepNormalize()
void ComputeDescriptorAction::stepNormalize |
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◆ stepResetPoints()
void ComputeDescriptorAction::stepResetPoints |
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protected |
◆ descriptorMaximum_
double ComputeDescriptorAction::descriptorMaximum_ |
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◆ descriptorMinimum_
double ComputeDescriptorAction::descriptorMinimum_ |
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◆ editor_
Editor* ComputeDescriptorAction::editor_ |
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protected |
◆ numberOfPoints_
uint64_t ComputeDescriptorAction::numberOfPoints_ |
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protected |
◆ numberOfPointsInFilter_
uint64_t ComputeDescriptorAction::numberOfPointsInFilter_ |
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protected |
◆ numberOfPointsWithDescriptor_
uint64_t ComputeDescriptorAction::numberOfPointsWithDescriptor_ |
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protected |
◆ parameters_
◆ pca_
◆ query_
Query ComputeDescriptorAction::query_ |
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protected |
◆ queryPoint_
Query ComputeDescriptorAction::queryPoint_ |
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protected |
The documentation for this class was generated from the following files:
- ComputeDescriptorAction.hpp
- ComputeDescriptorAction.cpp